easy peasy SOASE mods
Hello you sinners

What this mod does:

The siegefrigates have there shields reduced with 200 points and
now only regen them at a 0.5 rate instead of the normal 1 per second.
The orbital defence platforms now have shields by default yay !
I'd like to make it a upgrade but ill wait till the full modpack to try that ^^)

What i did to the frigatefiles
I just reduced the shields with 200 points and the recharge rate is 0.5 so its not realy ballanced but there easy to change your self if you dont like the settings they should be easyer to kill now atleast.

FrigatePhaseSiege.entity
120 shieldpoints

FrigatePsiSiege.entity
175 shieldpoints

FrigateTechSiege.entity
80 shieldpoints

This is just all gueswork so it still needs lots of tweaking but its the same with the frigate shields just tweak them if you think there wrong.

PLANETMODULE_PHASEORBITALMISSILEDEFENSE.entity
MaxShieldPoints 290.000000
ShieldPointRestoreRate 1.000000

PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
MaxShieldPoints 260.000000
ShieldPointRestoreRate 1.000000

PLANETMODULE_TECHORBITALGAUSSDEFENSE.entity
MaxShieldPoints 280.000000
ShieldPointRestoreRate 1.000000

were to extract the files

(User)/AppData/Local/Ironclad Games/Sins of a Solar Empire/Mods

Wincustomise DL location


Have fun

(edit) Forgot to mention the edited files are still in txt format of easy editing
and it has been uploaded to the official mod gallery so ill change the link as soon as it is available there.

Comments
on Feb 14, 2008
Quick question anyone know if the mod files work for other players if you host a server ?
on Feb 14, 2008
Not on a LAN. Every person needs the files transferred and activated themselves. Dunno about online but I assume it's the same.

I wish I had time to play online, but this game probably has lots of people dropping from online games anyways since it takes so long to play.
on Feb 15, 2008
I usualy play against the AI myself  
ill just try the mod on the next lan and see if it works